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» RubberNinjasMacfullversioncerialkey
GAME MASTER APPLICATION FOR GM-JACK I_icon_minitimeWed Feb 19, 2014 1:13 pm by raygeor

» WEEEEEE are Back xD
GAME MASTER APPLICATION FOR GM-JACK I_icon_minitimeSun Apr 04, 2010 12:32 am by -=TheKing=-


 

 GAME MASTER APPLICATION FOR GM-JACK

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AuthorMessage
rivan16




Number of posts : 5
Points : 11
Registration date : 2010-03-08

GAME MASTER APPLICATION FOR GM-JACK Empty
PostSubject: GAME MASTER APPLICATION FOR GM-JACK   GAME MASTER APPLICATION FOR GM-JACK I_icon_minitimeMon Mar 08, 2010 1:54 am

[size=9][size=12]HI GM... GAME MASTER APPLICATION FOR GM-JACK Icon_surprised


IM ALREADY HERE ON FUROM... I GUESS YOU REMEMBER ME...


Im rivan in game mu carribean... GAME MASTER APPLICATION FOR GM-JACK Lol


i want now to post my application to become GM.... GAME MASTER APPLICATION FOR GM-JACK Icon_bounce


Name: Prince

Last Name: Verzosa

Character Name: rivan and privan

E'mail address: princeverzosa@yahoo.com

(Picture) Please click or copy and paste to the web page

http://www.friendster.com/photos/44183901/2/633233805#pic=8460325612633233805


sorry if my face cant see totaly..thats is my only 1 picture remaining T_T


From: Ilocos Sur, Sto. domingo (Luzon place)

Age: 18

What can you help in the server?

->>i want to invite more players to join this newly MU carribean server and help the server grow.


Why do u want to become Game Master?

->> bcuz i want only to experience to become GM and im proud of it i become GM...

GAME MASTER APPLICATION FOR GM-JACK Moz-screenshot

What is MU all About



Much time has passed since the millennia old Empire of MU lost complete
and utter control over the Continent. While the power of the central
government of MU continued to wane, feudal lords became engrossed and
engaged in an inner turmoil over control of MU, destroying the
foundations of its society. Over time, the bloody feuds and civil wars
destroyed and ravaged the once beautiful land of MU and it is also
during this time, amidst the blood and tears associated with such
conflicts, amidst the petty ambitions of men and those who would be
more than man that a dark and ominous shadow falls over the whole of
MU. There is but only one path of hope for the Land of MU. But who will
take the task of discovering the 8 Sealing Stones that have been
scattered across the continent of MU.


Character Stats
Every character has four basic statistics: Strength, Agility,
Vitality, and Energy. When you gain enough experience points and level
up, you can distribute 5 points freely among these stats. Magic
Gladiator and Dark Lord characters gain 7 points instead of 5. When a
character reaches level 220, they may take on a special quest so that
every level up will get him 6 points instead of 5, in addition, for
every level passed from level 220, he will receive 1 point, so there is
no waste. After doing this quest, at level 380 you can start a new
quest to get your character getting 7 points each level instead of 6.



Gameplay


As with many MMORPGs you select a character and fight monsters to
gain experience. MU is populated by a large variety of monsters, from
simple ones like Goblins and golems to frightening ones such as the gorgon or Kundun. Each monster-type is unique, has different Spawn Points, and drops different items.


Outlaws and Heroes
Outside of a Duel (PVP) fighting is possible but discouraged. When one player attacks another, a self-defense
system is activated, in which the attacked player may kill the
aggressor within a time limit. Self-defense is also activated when a
player attacks an Elf's summoned creature. If one player kills another
without Self-defense active, he/she becomes an outlaw ,
more commonly known in-game as "Player Killer" or PK. Outlaws have
disadvantages during game play, depending on his Outlaw level.

To clear Outlaw status, the character must wait a significant amount
of time without killing other players. The wait can be shortened by
killing large number of monsters, which is generally done in one of the
servers that does not permit PvP attacks, to avoid being attacked by
another person. The amount of time reduced from the outlaw penalty is
equal to the monster's level in seconds, and depending on the number of
monsters killed, the penalty time may be dramatically decreased.


  • Hero: A Hero is a character that has killed three or more 2nd Stage
    Outlaws since logging into the account. The Heroes have a 1/32 chance
    of dropping items at death and will lose less experience when killed by
    a mob. The Hero status clears in one hour, though the timer is reset
    back to one hour after every PK killed. To become a Hero, you must kill
    three 2nd Stage Outlaws without letting them hit you. If Self-Defense
    activates, the kill doesn't count to become a Hero.


Note that the chance of dropping an item at death only applies when
killed by a monster, a Guard, a Hero or a Commoner. Also, items that
cannot be thrown to the floor, such as wings, items +5 or above and
excellent items will never drop at death.





  • Strength - This is a character's physical strength. The more
    invested in this stat, the more damage dealt when striking with a melee
    weapon and the less chance of missing an enemy. Higher strength allows a character to equip stronger armor and weapons.

  • Agility - This measures a character's dexterity. Agility
    increases a character's hitting accuracy, attack speed, defense and
    evade rate (known in the game as defense rate). While Strength
    determines melee damage, Agility determines damage from a Bow or
    Crossbow. Some weapons and equipment require large numbers of Agility
    points, and every piece of Elf armor requires some.

  • Vitality - This is a character's toughness. Vitality gives a character extra (hp) so that it can survive more damaging hits.
  • Energy - This is a character's capability to use skills and
    spells. Dark Wizards and Energy Elves need large amounts of Energy to
    learn new spells, while Dark Knights mainly require it to use their
    weapon skills more often. Investing points in Energy increases maximum
    mana, mana recharging rate and "AG" as well as increasing the damage
    that a skill does.

  • Command – This is a special stat that only (Dark Lords)
    have. It measures the ability a Dark Lord has to handle the pets of
    nature. By increasing command, a Dark Lord may learn new spells (apart
    from Fireburst, which only requires energy, and Force, the spell given
    to new DL's). A Dark Lord that has raised a lot of command can also
    hold the maximum capacity of 80 guild members if he's a Guildmaster.


Character classes


At the start of the game the players can choose between four
different character classes. Each class has its specific powers and
items, making no class truly "better" than the other, and all four are
typically used to their fullest extent when grouped together. As each
character levels up, they can transform into stronger classes. Each
progressive class change grants access to new spells, skills, weapons
and wings as well as an associated change in appearance. Later on in
the game, the player can create special characters only accessible to
players who have reached certain levels. Certain maps have special
monsters that others don't and these monsters have special drops such
as box of kundun and more. Excellent weapons as well as armor are very
high favored in the stronger maps. The strongest monsters are known to
be in Kanturu 3 but Kundun is the main and hardest monster. The
strongest items drop from him.


The Dark Knight(Dark Knight -> Blade Knight -> Blade Master) is the most popular
character, most likely because of its focus on pure physical combat.
Dark Knights have naturally high HP,
great weapons, and the best armor. This makes them well-equipped to be
the primary attacker in a party. After completing the game’s quests,
the Dark Knights are Blade Knights, and then Blade Masters.


The Dark wizard (Dark Wizard -> Soul Master -> Grand Master) specializes in
offensive magic and can kill from a distance. Although able to handle
some weapons made for Dark Knights, the Dark Wizard's weak armor and
low physical damage make it impractical. Instead, they wield magical
staffs, which increase the offensive power of their spells. Dark
Wizards become Soul Masters and then Grand Masters after the first and second quests, respectively.

The Fairy Elf(Elf -> Muse Elf -> High Elf) specialize in long-ranged combat
and defensive or offensive magic, can also create summons. Because of
the lack of synergy between their fighting and magical skills, they
have been developed over time into two separate playing styles. The Agility Elf (AE) focuses on Agility to use the strongest bows and crossbows and cause great amounts of damage. The Energy Elf (EE) focuses on the Energy stat, allowing them to use summoned units and offensive and deffensive spells.
Elves become Muse Elves and High Elves after the each of the quests.
Elves, however are the least upgraded class as well. While BK's, SM's
and DL's were constantly being upgraded and made new skills for Elves
were left behind, which makes them nerfed. They however still be the
great fighters in combat thank to their high attack rate and evasion.

The Magic Glaiadtor
(Magic Gladiator -> Duel Master)
is a combination of the DK and DW,
and can be unlocked as a new class when your character reaches level
220. He cannot wear a helm, which make them the lowest armored class
and vulnerable in combat. They has four sets of class specific armor
though they can also wear many of the DK and DW armor. The Magic
Gladiator can run without the need of +5 boots, and swim faster without
the need of +5 gloves. MGs receive 7 stat points per level, as opposed
to the 5 gained by the three basic classes. Magic Gladiators only have
one class change to Duel Masters. Like Elfs, MG's aren't
upgraded constantly, and have low synergy between the magic and
strength, so most players use Strength based MG or Energy based MG.

The Dark Lord
(Dark Lord-> Lord Emperor)
can be created when your character
reaches level 250. A Dark Lord does high physical and magical damage,
and can control pets. Dark Lords also receive 7 stat points per level,
and have the ability to swim faster/run without the need of +5 boots
and +5 gloves. Dark Lords also have only one class change to Lord Emperor.

The Summoner (Summoner-> Bloody Summoner-> Dimension
Summoner)
can be created as a starting character. She is introduced in
Season 3. The Summoner has powerful new spells: "Sleep", "Chain
Lightning". However, she can use some of the DW's skills, too. As the
name says, she has her own summons: Sahamutt, Neil and Ghost Phantom.
These can be upgraded until +13 and they can also be found and obtained
as "excellent" items. The female character has strong new sets - each
one makes her hair look different







Thats all i know for MU ....


i guess you will give me a chance to become a Game Master
GAME MASTER APPLICATION FOR GM-JACK Icon_rr



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GAME MASTER APPLICATION FOR GM-JACK Lol
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